![]() ![]() I really don't know, this is just too much to process.Īs for the health kits, what I think they do is that they fix any internal damage with some sort of a regenerative ability, but any external damage such as cuts and bruises probably won't get fixed. *Are your brains and heart fully working (the flatline comes when your heart stops so it definitely is tracking the state of the heart and circulatory system)īut yeah, you simply cannot upgrade these so. At the Flight Deck Tram Station, you’ll have access to a store where you can then access your Storage. While on the objective Get to the Medical Deck, you will take an elevator to the Flight Deck Tram Station. In the game, however, how I think the RIG translates your physical state is with these factors: In order to get the suits from the Deluxe Edition, you need to get towards the end of Chapter 1: New Arrivals. The best you can do is do something that makes you feel less pain and keeps your heart strong and prevents it from stopping. However, I do not understand how the health upgrading would work as you simply cannot increasing your health as in real life, your "health" is dependent on a lot of factors such as the state of your major organs. How the rig flashes when your health is at critical state further suggests it's a hologram. The texture of the rig clearly looks like a hologram, same does the in-game version with the shaders on. The health bar is simply a visual representation of the physical state of your body and it is a hologram displayed in a long vertical tube. You're not becoming tougher you're expanding your healing gel reserve. When you upgrade your Health in a bench, you gain more bars on your RIG display, giving you more "hit points". When you use a health kit, you're not applying it directly, but refilling your health gel reserve. When the bar is depleted and blinking red, that means the RIG has ran out of healing gel, and therefore cannot heal and/or supress the pain of any further injuries (that's why Isaac limps when at low health) That could mean the RIG has detected the injury, and sent some of the healing gel from the reserve to the wound (to heal, and/or apply anesthetic). Hear me out whenever the RIG wearer is injured, the luminous bar decreases (and changes color as well). Casting from hit points in a way that causes. What if the luminous bars we see on the RIG are not a display of health, but a reserve of healing gel? At its mildest, casting from HP leads to immediate physical effects such as fatigue or a Psychic Nosebleed. How exactly the device "measures" the well being of the wearer is unknown, so we all just assume it's there for gameplay reasons. The Dead Space series shows us the iconic RIG, a device on an individual's back that shows their health.
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