One of my favorite concepts in Century: Age of Ashes is the ability to hatch dragons from eggs, and raise them into adults. You can correct me if I’m wrong in the comments, but if that’s true, then it could be the reason why I’ve experienced such a rollercoaster of connections-from flawless, to rubber banding messes, the latter of which is unacceptable in an arena combat game. As far as I can tell, while there are dedicated servers for things like the store, the matchmaking in Century: Age of Ashes is peer-to-peer. While the gameplay is a bit bland, I also suffered some technical issues during my time with Century: Age of Ashes. There is also a Spoils of War mode which sees you attacking golden dragon riders to steal their cargo. There is the normal team deathmatch mode, but also a sort of capture the flag mode called Gates of Fire that has you carry a flag through a series of gates to score points. There are also multiple different game modes you can play, though they do little to change up the overall pacing of the gameplay. But most attacks and abilities can lock on, or spray indiscriminately, making these altitude differences only good for temporary befuddlement, or evasion. Columns of air can shoot you high up instantly, while gliding along the ground helps refill your stamina-both ways to get the action higher and lower naturally, which is clever. The arenas themselves help a bit with the dull gameplay. These aerial encounters don’t feel like dogfights (or dragon fights) at all. Dragons don’t collide into anything-not the ground, or each other-instead, just being pushed away and maybe losing some speed. As much as I’d like to report that soaring on a firebreathing dragon is done well in Century: Age of Ashes, it’s just not: movement is light, and floaty. It might take an hour or two before you realize that Century: Age of Ashes’ gameplay is underwhelming, but it’ll happen sooner than you’d think. While Century: Age of Ashes is a great concept that looks great, it’s just not very fun. It’s too bad it just isn’t that fun to play. You can even customize the look of your rider and dragon down to the saddle. Century: Age of Ashes has AAA visuals with both dragons and riders looking absolutely spectacular. It’s arena combat on dragons, and it’s absolutely great to look at. You can avoid them by swooping low, and generating stamina which you can burn off in fast bursts to evade and get around your opponents to unleash your own volley of fire balls and deadly fire breath. In it, you play as a dragon rider facing off against other dragon riders in an effort to burn them down before they can burn you. Awesome, right? Not quite.Ĭentury: Age of Ashes is a third person action arena shooter. When Century: Age of Ashes was announced, I thought it was the perfect idea for an arena multiplayer game: two teams of three dragons face off in score-based aerial dragon fights. Who the hell doesn’t want to ride a dragon in a fantasy setting? Every game I’ve seen with dragon riding, from Panzeer Dragoon to World of Warcraft, has solidified the fact that riding flying fire-breathing lizards is damn cool.
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